Build the SS Thunder Claw properly before you gamble the evolution
Cyclone9 does not start at the final roll. He first makes S Thunder Claw, then pushes to SS with five more S-rank monsters, five SS Ascension Slate Tier 3, and gold. That means the real gate is not only the final evolution materials but also whether your base Thunder Claw copy is good enough to deserve the full spend.
- Start with an S Thunder Claw you actually want to keep.
- Bring five extra S-rank monsters and five SS Ascension Slate Tier 3 for the SS push.
- Use dungeons, the Dungeon Shop, and hard-dungeon routes for key slate materials.
Take the missing index entries before the final Divine Claw chase
This build route is useful because Cyclone9 does not tunnel only on the end result. He first takes Glacier Claw and Moss Claw so those entries are logged before he spends more tries on Divine Claw. That is the cleaner route if you still care about collection progress instead of only one finished pet.
- Use early evolution attempts to secure Glacier Claw if you still need it.
- Do the same for Moss Claw before you hard-commit to Divine Claw.
- Only full-send Divine Claw once the side evolutions are no longer wasting your materials.
Trust the current in-game recipe screen over older page memory
Cyclone9's July 11 build video shows the current Divine Claw screen using 12 Thunderbeat Snares, 30 Refined Ground Gems, and a 17.82% Divine Claw chance on the recorded account. An earlier Patch 0.38 explainer showed 35 Refined Ground Gems instead, so the safest public wording is that recipe details moved and players should trust the current in-game screen first.
- The July 11 build video shows 12 Thunderbeat Snares and 30 Refined Ground Gems.
- The shown Divine Claw chance is 17.82% on Cyclone9's account.
- If an older guide says 35 Refined Ground Gems, treat the live in-game screen as the stronger source.
Reroll Evolution Multiplier only after the real win lands
Cyclone9 gets Divine Claw on the seventh attempt, then uses Chaos Potions to reroll Evolution Multiplier until the build hits 209%. That is a good sequence because it avoids over-investing into a failed branch before the final pet actually exists.
- Divine Claw lands on attempt seven in the recorded build.
- Chaos Potion rerolling pushes the finished copy to 209% Evolution Multiplier.
- Do your serious min-maxing after the winning evolution result, not before it.
The finished Divine Claw is built as a boss and team-utility piece
The finished route ends at level 100 and +10 enhancement, with 121.1B damage and 387B health shown before later huge or secret scaling. Cyclone9 highlights Divine Energy Burst for its 90% damage reduction into AoE stun, plus the passive that makes the pet immune to stuns and adds 35% damage dealt to bosses while it is active on the team.
- The shown end build reaches level 100 and +10 enhancement.
- The visible final stats are 121.1B damage and 387B health before later scaling layers.
- Cyclone9 frames Divine Claw as strong for bosses, rifts, dungeons, and Endless Spire routes.